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	<title>dai5ychain.net</title>
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	<link>http://dai5ychain.net</link>
	<description>games, artware, websites and noise by jake elliott</description>
	<lastBuildDate>Mon, 20 Aug 2012 18:26:39 +0000</lastBuildDate>
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		<title>We Were You [2012]</title>
		<link>http://dai5ychain.net/we-were-you-2012/</link>
		<comments>http://dai5ychain.net/we-were-you-2012/#comments</comments>
		<pubDate>Thu, 26 Jul 2012 18:47:47 +0000</pubDate>
		<dc:creator>jake elliott</dc:creator>
				<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://dai5ychain.net/?p=235</guid>
		<description><![CDATA[Developed for Pitchfork and Kill Screen&#8217;s Soundplay series, &#8220;We Were You&#8221; is a short game set to the track &#8220;Intro&#8221; by M83. Play online]]></description>
			<content:encoded><![CDATA[<p><a href="http://soundplay.pitchfork.com/games/we-were-you/"><img src="http://dai5ychain.net/wp-content/uploads/2012/07/Screen-Shot-2012-07-26-at-1.44.26-PM.png" alt="We Were You" /></a></p>
<p>Developed for Pitchfork and Kill Screen&#8217;s Soundplay series, &#8220;We Were You&#8221; is a short game set to the track &#8220;Intro&#8221; by M83.</p>
<p><a href="http://soundplay.pitchfork.com/games/we-were-you/">Play online</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>NUMBERS.FM</title>
		<link>http://dai5ychain.net/numbers-fm/</link>
		<comments>http://dai5ychain.net/numbers-fm/#comments</comments>
		<pubDate>Mon, 05 Mar 2012 18:31:19 +0000</pubDate>
		<dc:creator>jake elliott</dc:creator>
				<category><![CDATA[sound]]></category>

		<guid isPermaLink="false">http://dai5ychain.net/?p=205</guid>
		<description><![CDATA[NUMBERS.FM is a new (media) online radio station for experimental musics, snd, audio arts &#038;&#038; other uncategorizable sonic events. Operated by jonCates and myself since late 2011.]]></description>
			<content:encoded><![CDATA[<p><a href="http://numbers.fm/"><img src="http://dai5ychain.net/wp-content/uploads/2012/03/Screen-Shot-2012-03-05-at-12.26.44-PM.png" alt="NUMBERS.FM" /></a></p>
<p>NUMBERS.FM is a new (media) online radio station for experimental musics, snd, audio arts &#038;&#038; other uncategorizable sonic events.</p>
<p>Operated by <a href="http://systemsapproach.net/">jonCates</a> and myself since late 2011.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Ruins [2011]</title>
		<link>http://dai5ychain.net/ruins-2011/</link>
		<comments>http://dai5ychain.net/ruins-2011/#comments</comments>
		<pubDate>Mon, 05 Sep 2011 17:27:06 +0000</pubDate>
		<dc:creator>jake elliott</dc:creator>
				<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://dai5ychain.net/?p=202</guid>
		<description><![CDATA[Ruins is a game about a dog chasing rabbits through a shadowy, dreamlike landscape. Download the game for Windows &#038; Mac]]></description>
			<content:encoded><![CDATA[<p><a href="http://cardboardcomputer.com/games/ruins/"><img src="http://dai5ychain.net/wp-content/uploads/2012/03/ruins-screenshot1.png" alt="Ruins" /></a></p>
<p>Ruins is a game about a dog chasing rabbits through a shadowy, dreamlike landscape.</p>
<p><a href="http://cardboardcomputer.com/games/ruins/">Download the game for Windows &#038; Mac</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Balloon Diaspora [2011]</title>
		<link>http://dai5ychain.net/balloon-diaspora-2011/</link>
		<comments>http://dai5ychain.net/balloon-diaspora-2011/#comments</comments>
		<pubDate>Sat, 05 Mar 2011 18:21:40 +0000</pubDate>
		<dc:creator>jake elliott</dc:creator>
				<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://dai5ychain.net/?p=198</guid>
		<description><![CDATA[Balloon Diaspora is a 3D point-and-click adventure game with music by Oliver Blank. Explore a foreign culture, make new friends and ride through the clouds in a hot air balloon. Download the game for Windows [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://cardboardcomputer.com/games/balloon-diaspora/"><img src="http://dai5ychain.net/wp-content/uploads/2012/03/Screen-Shot-2012-03-05-at-12.17.55-PM.png" alt="Balloon Diaspora" /></a></p>
<p>Balloon Diaspora is a 3D point-and-click adventure game with music by Oliver Blank. Explore a foreign culture, make new friends and ride through the clouds in a hot air balloon.</p>
<p><a href="http://cardboardcomputer.com/games/balloon-diaspora/">Download the game for Windows &#038; Mac</a.<br />
<a href="http://cardboardcomputer.com/balloon-suite-by-oliver-blank/">Download the original score by Oliver Blank</a></p>
]]></content:encoded>
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		<title>Three Turk Dreams [2010]</title>
		<link>http://dai5ychain.net/three-turk-dreams-2010/</link>
		<comments>http://dai5ychain.net/three-turk-dreams-2010/#comments</comments>
		<pubDate>Tue, 21 Dec 2010 01:27:23 +0000</pubDate>
		<dc:creator>jake elliott</dc:creator>
				<category><![CDATA[artware]]></category>

		<guid isPermaLink="false">http://dai5ychain.net/?p=182</guid>
		<description><![CDATA[Three text/software pieces I made in an electronic writing course taught by Judd Morrissey. These three pieces were made with Javascript &#038; texts gathered from Amazon Mechanical Turk as an attempt to probe, tease, analyze, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://dai5ychain.net/wp-content/uploads/2011/10/dream-shot.png" alt="Screenshot of Three Turk Dreams" /></p>
<p><span id="more-182"></span></p>
<p>Three text/software pieces I made in an electronic writing course taught by <a href="http://www.judisdaid.com/">Judd Morrissey</a>.  These three pieces were made with Javascript &#038; texts gathered from <a href="http://en.wikipedia.org/wiki/Amazon_Mechanical_Turk">Amazon Mechanical Turk</a> as an attempt to probe, tease, analyze, and marvel at its crowdsourced subconscious.</p>
<p><a href="http://dai5ychain.net/threeturkdreams/dream_1/">Dream 1</a> &#8212; The dreams of Mechanical Turk workers are <a href="http://en.wikipedia.org/wiki/Markov_chain">rewoven</a> into an eternal amber tangle, slipping in and out of intelligibility.</p>
<p><a href="http://dai5ychain.net/threeturkdreams/dream_2/">Dream 2</a> &#8212; Feel around on your keyboard and try to reveal the narration of a dream, clumsily remembered and slowly put to type.</p>
<p><a href="http://dai5ychain.net/threeturkdreams/dream_3/">Dream 3</a> &#8212; The Mechanical Turk workers are asked to analyze their own generated text as though they were dreams.  This is meant to be the video component of a video/print installation, along with the printed text of dreams described by Mechanical Turk workers.</p>
]]></content:encoded>
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		<title>A House in California [2010]</title>
		<link>http://dai5ychain.net/a-house-in-california-2010/</link>
		<comments>http://dai5ychain.net/a-house-in-california-2010/#comments</comments>
		<pubDate>Tue, 02 Nov 2010 05:25:29 +0000</pubDate>
		<dc:creator>jake elliott</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[a house in california]]></category>

		<guid isPermaLink="false">http://dai5ychain.net/?p=134</guid>
		<description><![CDATA[A point and click art game about nostalgia, family and memory. Finalist for the Nuovo Award at the 2011 IGF. Also featured in the Learn to Play show at Euhprat Museum of Art and the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://cardboardcomputer.com/games/a-house-in-california/"><img src="http://cardboardcomputer.com/media/a-house-in-california-igf.png" /></a></p>
<p><span id="more-134"></span></p>
<p>A point and click art game about nostalgia, family and memory. Finalist for the <a href="http://www.igf.com/02finalists.html">Nuovo Award at the 2011 IGF</a>. Also featured in the <a href="http://learn.toplay.us/">Learn to Play</a> show at Euhprat Museum of Art and the <a href="http://meaningfulplay.msu.edu/">Meaningful Play 2010</a> conference.</p>
<p><a href="http://cardboardcomputer.com/games/a-house-in-california">Download for Windows/Mac/Linux</a><br />
<a href="http://github.com/jakevsrobots/A-House-in-California/">Source code (AS3/Flixel)</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Hummingbird Mind [2010]</title>
		<link>http://dai5ychain.net/hummingbird-mind-2010/</link>
		<comments>http://dai5ychain.net/hummingbird-mind-2010/#comments</comments>
		<pubDate>Tue, 24 Aug 2010 22:53:00 +0000</pubDate>
		<dc:creator>jake elliott</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[flixel]]></category>
		<category><![CDATA[visual novel]]></category>

		<guid isPermaLink="false">http://dai5ychain.net/?p=131</guid>
		<description><![CDATA[A short visual novel / interactive story about distraction, daydreaming, and working from home. Built with flixel http://cardboardcomputer.com/games/hummingbird-mind/ Source code (Actionscript 3)]]></description>
			<content:encoded><![CDATA[<p><a href="http://cardboardcomputer.com/games/hummingbird-mind/"><img src="http://cardboardcomputer.com/media/hummingbird-screenshot-2.png" /></a></p>
<p><span id="more-131"></span></p>
<p>A short visual novel / interactive story about distraction, daydreaming, and working from home.  Built with <a href="http://flixel.org/">flixel</a><br />
<a href="http://cardboardcomputer.com/games/hummingbird-mind/">http://cardboardcomputer.com/games/hummingbird-mind/</a><br />
<a href="http://github.com/jakevsrobots/Hummingbird-Mind/">Source code (Actionscript 3)</a></p>
]]></content:encoded>
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		<item>
		<title>I Can Hold My Breath Forever [2010]</title>
		<link>http://dai5ychain.net/i-can-hold-my-breath-forever-2010/</link>
		<comments>http://dai5ychain.net/i-can-hold-my-breath-forever-2010/#comments</comments>
		<pubDate>Thu, 01 Apr 2010 20:02:32 +0000</pubDate>
		<dc:creator>jake elliott</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[experimental gameplay]]></category>
		<category><![CDATA[flixel]]></category>
		<category><![CDATA[friendship games]]></category>

		<guid isPermaLink="false">http://dai5ychain.net/?p=123</guid>
		<description><![CDATA[Underwater exploration game designed+developed for the &#8216;10 Seconds&#8216; themed friendly competition by Experimental Gameplay Project in March 2010. Built with flixel. http://dai5ychain.net/breath/ Source code (Actionscript 3)]]></description>
			<content:encoded><![CDATA[<p><a href="http://dai5ychain.net/breath/"><img src="http://dai5ychain.net/wp-content/uploads/2010/04/holdmybreath-thumb.png" /></a></p>
<p><span id="more-123"></span></p>
<p>Underwater exploration game designed+developed for the &#8216;<a href="http://experimentalgameplay.com/blog/2010/03/10-seconds/">10 Seconds</a>&#8216; themed friendly competition by <a href="http://experimentalgameplay.com/">Experimental Gameplay Project</a> in March 2010. Built with <a href="http://flixel.org/">flixel</a>.</p>
<p><a href="http://dai5ychain.net/breath/">http://dai5ychain.net/breath/</a><br />
<a href="http://github.com/jakevsrobots/I-Can-Hold-My-Breath-Forever/">Source code (Actionscript 3)</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>jonCates, jake elliott + Kyle E. Evans at Myopic [2010]</title>
		<link>http://dai5ychain.net/joncates-jake-elliott-kyle-e-evans-at-myopic-2010/</link>
		<comments>http://dai5ychain.net/joncates-jake-elliott-kyle-e-evans-at-myopic-2010/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 19:13:07 +0000</pubDate>
		<dc:creator>jake elliott</dc:creator>
				<category><![CDATA[sound]]></category>

		<guid isPermaLink="false">http://dai5ychain.net/?p=119</guid>
		<description><![CDATA[Jon, Kyle and I played a set at Chicago&#8217;s longest-running experimental music venue, Myopic Books. Kyle was playing his handmade Cyber-Didgeridoo (probably not really what he calls it&#8230;), while jon+I were processing short recordings, ambient [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://dai5ychain.net/wp-content/uploads/2010/03/Screen-shot-2010-03-24-at-2.01.54-PM.png" /></p>
<p><span id="more-119"></span></p>
<p><a href="http://systemsapproach.net/">Jon</a>, Kyle and I played a set at Chicago&#8217;s longest-running experimental music venue, <a href="http://www.myopicbookstore.com/music.html">Myopic Books</a>.  Kyle was playing his handmade Cyber-Didgeridoo (probably not really what he calls it&#8230;), while jon+I were processing short recordings, ambient bookstore noise, feedback and other electronics.</p>
<p><!--more--></p>
<p>Kyle got a pretty solid audio recording:<br />
<object height="81" width="100%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fsoundcloud.com%2Fyaktronix%2Fmarch-8-2010-jon-cates-jake-elliott-kyle-evans-myopic-books"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fsoundcloud.com%2Fyaktronix%2Fmarch-8-2010-jon-cates-jake-elliott-kyle-evans-myopic-books" type="application/x-shockwave-flash" width="100%"></embed></object>  <span><a href="http://soundcloud.com/yaktronix/march-8-2010-jon-cates-jake-elliott-kyle-evans-myopic-books">March 8 2010 Jon Cates, Jake Elliott &#038; Kyle Evans @ Myopic Books</a> &nbsp;by&nbsp; <a href="http://soundcloud.com/yaktronix">yaktronix</a></span> </p>
<p>And jon recorded a video from his laptop:<br />
<object width="400" height="300"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=10250360&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=10250360&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object>
<p><a href="http://vimeo.com/10250360">jonCates, Jake Elliott + Kyle  E. Evans @ Myopic Books Experimental Music Mondays on 2010.03.08</a> from <a href="http://vimeo.com/user564051">joncates</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<item>
		<title>Beulah and the Hundred Birds [2010]</title>
		<link>http://dai5ychain.net/beulah-and-the-hundred-birds-2010/</link>
		<comments>http://dai5ychain.net/beulah-and-the-hundred-birds-2010/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 03:46:48 +0000</pubDate>
		<dc:creator>jake elliott</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[beulah and the hundred birds]]></category>
		<category><![CDATA[experimental gameplay]]></category>
		<category><![CDATA[flixel]]></category>
		<category><![CDATA[friendship games]]></category>

		<guid isPermaLink="false">http://wp.dai5ychain.net:8080/?p=58</guid>
		<description><![CDATA[Flash game designed+developed as an entry in the 100 Things friendly game competition organized by the Experimental Gameplay Project. Built with flixel. Most graphics by pgil and rpmoura from the TIGSource forums during the Assemblee [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://dai5ychain.net/beulah/"><img src="/wp-content/uploads/2010/02/beulah-screenshot.png" /></a></p>
<p><span id="more-58"></span></p>
<p>Flash game designed+developed as an entry in the <a href="http://experimentalgameplay.com/blog/2010/01/2010-calls-for-100-things/">100 Things</a> friendly game competition organized by the <a href="http://experimentalgameplay.com/">Experimental Gameplay Project</a>.  Built with <a href="http://flixel.org/">flixel</a>.  Most graphics by pgil and rpmoura from the TIGSource forums during the Assemblee competition, and are licensed under <a href="http://creativecommons.org/licenses/by-nc/3.0/us/">Creative Commons by-nc</a>.</p>
<p><a href="http://dai5ychain.net/beulah/">http://dai5ychain.net/beulah/</a><br />
<a href="http://bitbucket.org/jakevsrobots/beulah-and-the-hundred-birds/">Source code (Actionscript 3)</a></p>
]]></content:encoded>
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