Hi! I'm Jake Elliott.
I've been making nonviolent, slow-paced, narrative games since early 2010. In 2011, my game "A House in California" was a finalist in the IGF's Nuovo category. Around that time, my friend Tamas Kemenczy & I founded game studio Cardboard Computer, and started working on our first game, Kentucky Route Zero.
I've been involved in experimental music and performance since 2000 or so. For the last several years, I've been collaborating regularly on music projects with my friend jonCates. For a few years, Jon & I played a 2-hour weekly radio show called Slow Electronics. In 2011, we started an internet radio station for experimental music called NUMBERS.FM. I was really into modular synthesizers for a few years, and right now I'm focused on handmade circuits and the Shnth
This work is made of and about software. Check out this fantastic 1999 essay by Saul Albert, "Artware
," for some background on the use of that term. I picked it up from my friend jonCates, and the group Critical Artware
, which he co-founded and in which I was a core developer for a few years.
Several weird, small Tumblr bots: